Real-Time 3D Rendering

Real-time 3D rendering is rendering for interactive media. Images must be calculated at a rate of 15-60 images or frames per second. As a result, a real-time rendered image is typically of lower quality than a non-real-time image, which could have taken several hours to produce.

Real-time rendering is used in virtual reality programs, 3D games, simulators, and other interactive media.