Animations are generally made up of a moving 3D camera, moving people, moving vehicles with a stationary set. The more complex the moving parts become the more you can expect to pay for a render. Even when sets are stationary there is a great deal of thought and effort which has to go into the setup and execution of each scene.
The creation of the 3D sets as well as the moving 3D models is a time consuming process. Generally, the difference between creating a complex set and creating a basic set will incur moderate price increases. Contrarily, creating a detailed, realistic human animation will be far more costly than the animation of something much simpler, for example, an automobile.
The length of an animation is a very important factor in the price of 3D animations. Across the board as an animation becomes longer the price will increase, this is caused by a couple of factors. Number 1 is the longer an animation is the more detail will generally be required. Beyond that render time is impacted drastically.
Each animation has a frame rate of around 30 frames per second. If each from requires 10 minutes to render adding just one second of animation can require an additional 5 hours of rendering. If you were to extrapolate this to adding a minute of animation you are now looking at an additional 12 and a half days of rendering time.
When picking a 3D animation company make sure you do your research. It is important to find a company with a good track record and lots of examples to show. One of the complaints we have heard over and over is that it ended up costing more trying to go the cheap route. Outsourcing over seas can be a great way to save money, however in the long run, you often face communication challenges and an overall lesser product as a result.
RealSpace 3D is a full-service animation company which has been around for 9 years. We offer high resolution, realistic rendering for real estate marketing, instructional videos, and animated explanations. Check out our 3D Animation and Flythrough Services page for more details.